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SoFile.h
1 #ifndef COIN_SOFILE_H
2 #define COIN_SOFILE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFString.h>
29 
30 class SoFieldSensor;
31 class SoGroup;
32 class SoSensor;
33 
34 class COIN_DLL_API SoFile : public SoNode {
35  typedef SoNode inherited;
36 
37  SO_NODE_HEADER(SoFile);
38 
39 public:
40  static void initClass(void);
41  SoFile(void);
42 
44 
45  virtual void doAction(SoAction * action);
46  virtual void callback(SoCallbackAction * action);
47  virtual void GLRender(SoGLRenderAction * action);
48  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
49  virtual void getMatrix(SoGetMatrixAction * action);
50  virtual void handleEvent(SoHandleEventAction * action);
51  virtual void pick(SoPickAction * action);
52  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
53  virtual void audioRender(SoAudioRenderAction * action);
54  virtual void search(SoSearchAction * action);
55 
56  SoGroup * copyChildren(void) const;
57  virtual SoChildList * getChildren(void) const;
58  virtual void copyContents(const SoFieldContainer * from,
59  SbBool copyconnections);
60 
61  const SbString & getFullName(void) const;
62 
63  static void setSearchOK(SbBool dosearch);
64  static SbBool getSearchOK(void);
65 
66 protected:
67  virtual ~SoFile(void);
68 
69  virtual SbBool readInstance(SoInput * in, unsigned short flags);
70  virtual SbBool readNamedFile(SoInput * in);
71 
72 private:
73  static void nameFieldModified(void * userdata, SoSensor * sensor);
74 
75  SoChildList * children;
76  SoFieldSensor * namesensor;
77  SbString fullname;
78 };
79 
80 #endif // !COIN_SOFILE_H
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:35
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
The SoFile class is node container for another model file.
Definition: SoFile.h:34
SoSFString name
Definition: SoFile.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:55
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1255
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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