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SoVRMLIndexedLineSet.h
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23 
24 #ifndef COIN_SOVRMLINDEXEDLINESET_H
25 #define COIN_SOVRMLINDEXEDLINESET_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
29 
30 #ifndef SO_END_LINE_INDEX // also defined in SoIndexedLineSet.h
31 #define SO_END_LINE_INDEX (-1)
32 #endif // !SO_END_LINE_INDEX
33 
34 class SoVRMLIndexedLineSetP;
35 
36 class COIN_DLL_API SoVRMLIndexedLineSet : public SoVRMLIndexedLine
37 {
40 
41 public:
42  static void initClass(void);
44 
45  virtual void GLRender(SoGLRenderAction * action);
46  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
48 
49  protected:
50  virtual ~SoVRMLIndexedLineSet();
51  virtual void generatePrimitives(SoAction * action);
52  virtual void notify(SoNotList * list);
53 
54  private:
55  SoVRMLIndexedLineSetP * pimpl;
56 };
57 
58 #endif // ! COIN_SOVRMLINDEXEDLINESET_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
Definition: SoVRMLIndexedLineSet.h:37
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
Definition: SoVRMLIndexedLine.h:32
virtual void notify(SoNotList *list)
Definition: IndexedLine.cpp:115
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexLine.cpp:118
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexLine.cpp:105
#define SO_NODE_HEADER(classname)

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