VTK  9.1.0
vtkOBJExporter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOBJExporter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
28 #ifndef vtkOBJExporter_h
29 #define vtkOBJExporter_h
30 
31 #include "vtkExporter.h"
32 #include "vtkIOExportModule.h" // For export macro
33 #include <fstream> // For ofstream
34 #include <map> // For map
35 #include <vector> // For string
36 
37 class vtkActor;
38 class vtkTexture;
39 
40 class VTKIOEXPORT_EXPORT vtkOBJExporter : public vtkExporter
41 {
42 public:
43  static vtkOBJExporter* New();
44  vtkTypeMacro(vtkOBJExporter, vtkExporter);
45  void PrintSelf(ostream& os, vtkIndent indent) override;
46 
48 
52  vtkSetFilePathMacro(FilePrefix);
53  vtkGetFilePathMacro(FilePrefix);
55 
57 
60  vtkSetStringMacro(OBJFileComment);
61  vtkGetStringMacro(OBJFileComment);
63 
65 
68  vtkSetStringMacro(MTLFileComment);
69  vtkGetStringMacro(MTLFileComment);
71 
72 protected:
74  ~vtkOBJExporter() override;
75 
76  void WriteData() override;
78  vtkActor* anActor, std::ostream& fpObj, std::ostream& fpMat, std::string& modelName, int& id);
79  char* FilePrefix;
83  std::map<std::string, vtkTexture*> TextureFileMap;
84 
85 private:
86  vtkOBJExporter(const vtkOBJExporter&) = delete;
87  void operator=(const vtkOBJExporter&) = delete;
88 };
89 
90 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:46
abstract class to write a scene to a file
Definition: vtkExporter.h:48
a simple class to control print indentation
Definition: vtkIndent.h:34
export a scene into Wavefront format.
static vtkOBJExporter * New()
void WriteAnActor(vtkActor *anActor, std::ostream &fpObj, std::ostream &fpMat, std::string &modelName, int &id)
vtkSetFilePathMacro(FilePrefix)
Specify the prefix of the files to write out.
void WriteData() override
~vtkOBJExporter() override
char * OBJFileComment
vtkGetFilePathMacro(FilePrefix)
Specify the prefix of the files to write out.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
char * MTLFileComment
std::map< std::string, vtkTexture * > TextureFileMap
handles properties associated with a texture map
Definition: vtkTexture.h:66
@ string
Definition: vtkX3D.h:496